GenCon 2017 & Cassette Tape Challenge!

I’m currently in an ’84 Vanagon heading across North Dakota on my way to GenCon! I’ll be on the road for the next six weeks, visiting conventions and game cafes and demoing my latest games! I’m posting my Gen Con schedule below and I’ll let you know about my upcoming stops soon, but I do have a challenge for anyone going to GenCon. This old van I’m in has one way to play music: an old tape player. But as I live in the twenty-first century, I have no cassette tapes. If you’re coming to GenCon, have a cassette tape you can live without, and want to make the next six weeks more interesting for Jenn and I, give me a tape at one of my events!

Anyhow: Here’s where I’ll be at GenCon!

THURSDAY, AUGUST 17

Due to slow travel and poor weather, I’ll be arriving to GenCon Thursday afternoon, and will only be at one event… but it’s a good one!

5 pm – 8 pm: LEVEL UP – Art Inspired By Gaming Reception

Thursday night Twogether Studios is teaming up with the Indianapolis Museum of Contemporary Art as part of a month-long exhibition of art inspired by and from games of all sorts. Come to Cathead Press to learn to play Illimat and to enjoy some fantastic art! I’ll be there the whole time, but feel free to drop in any time over the course of the event.

 

FRIDAY, AUGUST 18

10 am – Noon: SPPLCG DEMOS (Renegade Games Booth)

You can find me at the Renegade Games booth, giving demos of Scott Pilgrim’s Precious Little Card Game and talking about the game!

Noon – 1 PM: SIGNING AT THE ONI BOOTH

At noon, I’ll head over to the Oni Press booth. They will have twenty copies of the convention-exclusive Scott Pilgrim’s Precious Little Card Game that they’re planning to sell at this event (It’s going to be in very short supply). So if you want a copy and want me to sign it, show up early!

In the afternoon I’ll be playing games at a charity event organized by Worldbuilders. My table is already sold out, but there may be other tables still open!

4 PM – 5 PM: TABLETOP DESIGN – Make Fancy  Dumb Stuff!

Are you thinking about making a game that uses weird & unique materials but there is a voice in your head telling you to do something easier & simpler? Or even real people saying its way too complex or impractical? Stick with paper and plastic? Come hear from industry professionals who followed different paths and how those choices affected their games and sanity. Panelists include Jon Ritter of Lay Waste Games, WETA Workshop, and Jennifer Ellis of Twogether Studios!

 

SATURDAY, August 19th

NOON – 3 PM: SPPLCG DEMOS (Renegade Games Booth)

You can find me at the Renegade Games booth, giving demos of Scott Pilgrim’s Precious Little Card Game and talking about the game!

3 PM – 4 PM: ILLIMAT – SOCIETY OF LUMINARIES SECRET MEETING

Are a Society of Luminaries member or considering membership? Do you like card games & secret societies? Lively discussion about the game Illimat as well as special surprises for members & friends!

5 PM – 6:00 PM: KEITH’S TRADITIONAL HOTEL HANGOUT

Every year at Gen Con I spend an hour in the lobby of the Hyatt, talking with everyone who stops by about whatever people want to talk about. Do you have questions about Eberron? Illimat? Gloom? The exciting life of a game designer? Then drop by and chat! This is entirely informal: show up whenever you like and stay for as long as you want. Maybe I’ll stay past six. Maybe I won’t. You never know.

That’s all for now, but watch this space – I may add more events on the fly!

Phoenix and GenCon 2016!

EPSON MFP image

First of all, PHOENIX IS IN THE WILD! If you’re on Twitter, let me know (@Hellcowkeith) when you get your copy! For those of you who didn’t back the Kickstarter, we’ll be bringing Phoenix to Gen Con 2016! If you want to find Phoenix at Gen Con, here’s a few opportunities.

  • Blackbox will be selling Phoenix in the Kickstarter Room (Room 143, near the Exhibit Hall). Supplies are limited!
  • You can play a two-hour demo of Phoenix. This is a short scenario using pregenerated characters, but it’s a chance to dive in and give it a try.
  • You can create a character. This is a one-hour event that takes you through the process of developing a character and a wing. Character creation is one of my favorite parts of the system, and you get a Phoenix notebook as a takeaway!
  • We’re holding a seminar about Phoenix on Friday. We’ll be talking about the system, the setting, and the three-year journey to get it out!
  • And finally, I’ll be talking about Phoenix at the Q&A with Keith! This is a casual conversation, so I’ll also be talking about Eberron, Gloom, and what’s in development!

I hope to see you there!

GenCon, Gloom, and Twogether!

GenCon2014I’m back from GenCon with a few new games to try out. While I didn’t have a lot of opportunities to play games, it was an inspiring trip and an opportunity to catch up with lots of old and new friends. There were also a few important announcements that I wanted to share.

Gloom2GLOOM 2.0 AND MUNCHKIN GLOOM

The second edition of Gloom is in stores now. You can find more information about it here, but I wanted to highlight a few things. This is an improvement to the existing game, not a complete transformation. While there are significant differences, it is possible to mix old and new cards together. With that said, if you own the first edition but still want to get the second edition, I’m working on something that will let you get good use from outdated cards… expect more news on that in a few weeks. if you have any questions about Gloom Second Edition, ask below.

However, there was another piece of Gloomy news at GenCon. I’m teaming up with Atlas Games and Steve Jackson to produce MUNCHKIN GLOOM. You may wonder how this works… after all, the goal of Gloom is to tell a sad story while keeping your opponents happy, while the foundation of Munchkin is backstabbing your friends while you amass ultimate power and wealth. Well, how exactly do you GET all that power and wealth? Munchkin Gloom takes a look at the other side of the coin, placing you in control of a dungeon full of monsters whose lives are about to be ruined by a band of obnoxiously overpowered adventurers. We’ve got a lot of fun ideas and I think it’s going to be a great flip side to the basic Munchkin saga. Munchkin Gloom will be out in 2015, along with Fairy Tale Gloom.

twogether_color_webINTRODUCING… TWOGETHER STUDIOS!

It’s been a long time coming, but my wife Jennifer Ellis and I are finally launching our own game company: Twogether Studios. I’m best known for creating Gloom and Eberron, and Twogether will reflect the principles seen in both of these. We intend to create engaging products with a strong emphasis on storytelling and imagination. We are working on RPGs, card games, and other ideas, and expect to launch our first Kickstarter in February 2015 to fund the production of a game we’ve been working on for the last year. If you want to keep up with what we’re doing, you can follow us on Twitter at @Twogetherstudio, or keep an eye on our website. I’m very excited about our plans for 2015!

PantsDnDWHAT ABOUT EBERRON?

I’m afraid this weekend didn’t produce new information about Eberron support in Fifth Edition. The D&D team at Wizards of the Coast has a lot on their plate right now managing the release of the new books, and I suspect it’s going to be a little while before they can focus on this. However, it’s something that is still in motion and I’m excited about the possibilities, so hopefully there will be solid news in a month or two. In the meantime, I’ll be getting a Q&A out later this week. And for my part, I just put together a half-orc paladin of the Silver Flame (from the Demon Wastes) to play in the 5E campaign I’m playing in. More news as soon as it’s available!