FAQ: Tairnadal Patrons and Beasts

The Darguul warlord studied Caerys, slowly spinning the chan of his flail. “What could bring you to this place, elf?” His tribe gathered around them, forming a wide circle of shadows and gleaming red eyes.

Caerys held her double blade in the falcon guard, level with her shoulders and spreading out like wings. “I came in search of legends. Ten thousand years ago Daealyth of Taeri stood this ground and faced your ancestors, and twenty fell before his singing blades. You are no Dhakaani of old, and a mere twenty of you will bring no honor to the Taeri.”The warlord hissed in fury, and his flail flashed in the firelight. The chain wrapped around Caerys’ blade but she twisted away. The flail flew into the darkness. She spun forward, her double blade weaving a circle of fire as she danced toward the chieftain. In a moment the song of steel was over.

Caerys watched as the warlord fell to the ground. With a contemptuous snap of her wrist, she flicked the blood from her blade into the eyes of the stunned onlookers. She smiled behind her spirit veil, counting the blades arrayed against her.

“But forty will.”

—Dragonshards: Elves of Valenar, Part One

The Tairnadal elves of Eberron are devoted to the arts of war. When a Tairnadal elf reaches adolescence, a rite is perform that determines which of the patron ancestors has chosen the child. From that point on, it is the duty of the elf to emulate this ancestor, perfecting their skills and following in their footsteps. Each Tairnadal wears a zaelshin, an amulet that bears the sigil of their patron; when performing heroic deeds they cover their face with a veil known as a zaelta (“spirit mask”), so the enemy sees the zaelshin rather than the face of the living elf.

The Tairnadal have always been called out as one of the most efficient and deadly fighting forces in Eberron. In part this is due to their discipline and absolute devotion to the arts of war. The Tairnadal are ascetics who undergo decades of harsh training, and spend their lives searching for ever greater challenges for their skills. But the idea has always been that there’s a possibly supernatural aspect. Through their devotion, the Tairnadal preserve the spirits of their greatest champions; but the idea is that this allows the ancient heroes to guide the living elves. When a Tairnadal elf acts on instinct and intuition, they believe that the spirit of their ancestor can guide their hands and direct their thoughts. So for a Tairnadal, following the path of an ancestor isn’t simply an annoying chore; they believe that the more closely they emulate the ancestor, the easier it is for the patron to live through them, sharing their legendary skills.

So in part, the devotion of the Tairnadal is based on the belief that they are keeping the spirits of their ancestors from fading into oblivion. But this is balanced against the belief that the living Tairnadal receive concrete benefits from this relationship—that the exceptional skills of Tairnadal warriors and wizards reflect the direct guidance of these ancestors.

Over the years, there are a number of questions that come up frequently.

  • If Tairnadal culture is based on the relationship with the ancestors, how did it begin? Who were the first ancestors?
  • Is it possible for my character to become a patron ancestor, or can living elves never be seen as the equals of their ancestors?
  • Where are the patron ancestors? If their spirits still exist, why haven’t they been resurrected?
  • How do I choose a patron ancestor for my character? Why does it matter?
  • Can half-elves become Tairnadal?
  • What’s the difference between Valenar elves and Tairnadal?

Who are the patron ancestors?

One thing that many people don’t realize is that the original patron ancestors weren’t Tairnadal. The elves who fought against the ancient giants came from many different cultures. In Dragon 407, the article “Vadallia and Cardaen” presents two patron ancestors—one a warrior queen who was born free in the wilds of Xen’drik, the other a wizard trained by the Cul’sir giants who turned against his masters. The original patron ancestors were united by their common cause, but they came from many different cultures and backgrounds. Tairnadal culture was born on Aerenal, forged by refugees united by the stories of their champions and the determination that they would never be conquered again.

So the FIRST patron ancestors were heroes who fought against the giants. But while the foundation of the Tairnadal faith is to honor and preserve the ancestors, it’s understood that this is because it lets the mortal elf channel the skills of those legendary heroes… and potentially to use those skills to become legends in their own right. Look back to the story that begins this article. What this tells us was that in the Age of monsters there was a Tairnadal champion named Daealyth who was channeling the patron ancestor Taeri, one of the champions of Xen’drik. But the deeds of Daealyth were so exceptional that she herself became a legend—and TODAY, we have the elf Caerys, who is channeling Daealyth. So as a Tairnadal elf it is your duty to honor your ancestor and to do all that you can to bring glory to their name; but the hope is that in doing so you will become a vessel for their spirit and that together you will forge NEW legends—and that someday, future Tairnadal will channel YOUR spirit.

A secondary aspect to this is the idea that when dealing with generational ancestors, you do honor the patrons of your patron. In the opening paragraph, Caerys says that the battle will “bring no honor to the Taeri.” While she is the chosen of Daealyth, Daealyth was chosen by Taeri, and Caerys feels a secondary allegiance to the original champion.

Summing up: The first patron ancestors were champions of the conflicts on Xen’drik. However, over the course of tens of thousands of years new patrons have risen, and if you perform legendary deeds as a Tairnadal elf you yourself could become a patron ancestor.

in developing a patron ancestor—whether as a player or DM—consider that they are a celebrated, legendary figure and that the elves what to make sure they are never forgotten. Why are they celebrated and admired? What was their greatest achievement? Did they have a particular tool or treasure they were known for? Despite being beloved and preserved in memory, did they have any notable flaws? Because it’s the duty of the revenant to embody their flaws as well as their virtues! But an elf wouldn’t be preserve as a patron ancestor unless their virtues significantly outweighed their flaws.

But where ARE the patron ancestors? Are they in Dolurrh? Why don’t they get resurrected?

People only linger in Dolurrh for about a month before their spirits fade. In the past this has been used as a concrete limit on any form of resurrection; that unless a spirit is somehow kept from fading in Dolurrh (as some say occurs if the soul is snatched by the Keeper), there’s no way to return after it fades.

This is concrete fact. But no one knows if there’s anything beyond Dolurrh. The vassals of the Sovereign Host believe that Dolurrh is a gateway to the realms of the Sovereigns. Followers of the Silver Flame say the spirit moves on from Dolurrh to merge with the Silver Flame. The Blood of Vol says that fading is oblivion. The Tairnadal faith maintains that you persist for as long as you’re remembered. The more people who remember you, the stronger your spirit and the greater your ability to influence the world. Thus, the patron ancestors aren’t in Dolurrh and are beyond the reach of resurrection, but it’s believed that they continue to exist regardless.

How do I choose a patron ancestor for my character? Why does it matter?

Tairnadal elves don’t get to choose their patron ancestors; rather, the ancestor chooses the living elf. So Tairnadal children spend their youth essentially auditioning for the ancestors. The basic belief is that if you prove yourself to be an exceptional archer you’ll be chosen by a patron who specializes in archery—that early aptitudes inform the choice. But again, ultimately, the patron chooses the elf. You might EXPECT to be chosen by the legendary archer because of your skill, only to be chosen by a brave swordsman—who may have picked you because of your bravery, or some other aspect of your character you haven’t considered to be an asset.

One thing that is rarely a factor is bloodline. Consider the assertion that one in every 200 people is thought to be related to Genghis Khan. Most Tairnadal elves are related to many of the patron ancestors. It’s possible that you will end up tied to the same ancestor as your parents or siblings, but it’s not expected.

So in choosing a patron ancestor for your character, the primary question is how will it affect your story. Consider the following elements. F

  • Legend. The Tairnadal patrons are legends. They become patrons because the elves believe that their deeds must not be forgotten and that others should follow their example. What did your patron do to earn this devotion? What were they known for? What was their greatest deed? Did they have a legendary weapon or accessory (and if so, are you working to find it)? A signature move or spell? What is a distinctive thing about them that you can emulate?
  • Ideals, Bonds, Flaws. As a Tairnadal you’re expected to pattern your after your ancestor. Are your personality traits something you’ve cultivated to be more like your ancestor? Or are they things you’re trying to overcome? For example, if your flaw is your overconfidence, it could be that you’re NOT naturally overconfident, but you’re TRYING to be, because that’s something your ancestor was known for.
  • Class Features. Patrons are suppose to share their skills with their revenants. Do you see your ancestor as a source of class features—either those you have at the moment or those you will eventually gain? For example, if you’re a ranger, your Favored Enemy and Fighting Style likely reflect your ancestor. When you cast hunter’s mark, you might describe it as feeling your ancestor guide your aim. As a rogue or bard, it makes sense for your expertise to be tied to the skills your ancestor was celebrated for. If you’re a sorcerer or a true, your patron likely was as well. If you’re a warlock you might serve the same patron as your ancestor; if you’re a hexblade, your patron might be the weapon they carried. So, what does your class and your choices say about your ancestor?
  • Relationship. Are you proud to follow in your ancestor’s footsteps? Do you value their guidance and believe that together you will create new legends? Did you hope you’d be chosen by them, or did you always imagine you’d be chosen by a different patron? Beyond that, what is your actually relationship with the patron? Do you feel their presence guiding you? Do you have visions while trancing? This is especially appropriate for Tairnadal paladins, clerics, or warlocks; you could believe that the ancestor has a concrete purpose for you to fulfil.
  • Rivals. There are many more elves than patrons, and most patron ancestors have multiple elves following in their footsteps. You can find entire warbands dedicated to a particular patron. How well-represented is your patron among the Tairnadal? Are there dozens or hundreds of elves following in their footsteps, or are you one of only a few? What makes you stand out from the others? Do you have a particular rival who’s determined to be a better revenant than you?

Once you’ve considered these things, you can work out the rest of the details with your DM. How will your patron fit into the campaign? Are you trying to find their legendary artifact weapon? Are you driven to defend the innocent, or to hunt down a particular type of creature? As a Tairnadal you have a story you’re trying to relive; ideally that story should fit into the scope of the campaign your DM has in mind, not clash with it.

Can Half-Elves Become Tairnadal?

Ultimately that’s not up to mortals; it’s up to the patrons. What we’ve said is that there’s never been a case of a half-elf being chosen by a patron ancestor. But there’s nothing stopping you from making a Khoravar character who believes they HAVE been chosen and is trying to prove it. Again, if a Keeper of the Past could confirm it, it’s not the place of mortals to deny it.

What’s the difference between Valenar and Tairnadal?

Valenar are a subset of the Tairnadal elves. They are Tairnadal who came to Khorvaire as mercenaries and laid claim to the region they were protecting. The short form is that if you’re VALENAR then you fought in the Last War and served under High King Shaeras Vadallia. if you’re Tairnadal you could have remained on Aerenal and taken no part in the Last War. The Valenar are an armed host engaged in an active military operation; this means, for example, that there are no Tairnadal children in Valenar, because the civilian infrastructure of Tairnadal society remains in Aerenal; the Valenar are part of an ongoing military operation.

Valenar Beasts

Previous editions have focused on the amazing horses of the Valenar, beasts with seemingly supernatural attributes. We’ve always highlighted that despite its best efforts, House Vadalis has never been able to breed these horses in captivity. Over the course of two editions, we’ve called out a few things the first is the idea that what makes the horses special isn’t simply genetic—that it’s tied to the idea that the HORSE is channeling the spirit of a legendary ancestor, that this is replicating the bond between the patron and their animal companion. This led us to the thought that it shouldn’t be limited to horses. While the Valenar are renowned for their cavalry, they also have expert commandos, assassins, and soldiers of every specialty—an elf could have a remarkable hound or hawk. The key point is that the idea of being chosen by a Valenar beast isn’t simply that the animal likes you; it’s that there’s a bond between you and the spirit within the beast. This is why you can only have one Valenar beast; if your patron was bound to a hawk, you can have a Valenar hawk as a companion, but you can’t later trade it in for a horse. The hawk is a defining part of your ancestor’s story.

Rising From The Last War does suggest that a Valenar beast could bond to a non-elf adventurer. This would be exceptionally remarkable, and the big question is what this means. Do you have some distant blood tie to the ancestor? Do you have a spiritual connection to them? Could you be an elf reincarnated in human form? Or has the spirit simply judged you to be a worthy companion?

House Vadalis hasn’t given up on replicating Valenar beast. But the idea is that what makes the beast special is the SPIRIT, and this only manifests when it is bound to a Tairnadal companion; when bred in captivity away from their people, the spirit won’t manifest and the Valenar beast will be born as a mundane creature, not fey.

Further Reading…

This isn’t the first article I’ve written about the Tairnadal. If you want to dig deep, you should explore the following links.

Additional Questions…

If you have questions about the Tairnadal, post them in the comments! Thanks as always to my Patreon supporters, who keep this site running.

Has there ever been a Tairnadal who was later turned into a deathless?

It’s an interesting question, and more complicated than you might think. Bear in mind that the Aereni and the Tairnadal are two entirely different cultures with different values and traditions. The Tairnadal are ascetic, nomadic, and relentlessly martial. The Aereni are static and peaceful. While they join forces against common threats, they have relatively little in common and there’s not a lot of interaction between them. Looking to the deathless, the Aereni consider their tradition to be superior because the deathless continues to exist in this world. The Tairnadal consider their path to be superior, because the ancestor lives on through hundreds of revenants; they see that as a form of ascension, a superior form of immortality to just being trapped in Shae Mordai for eternity. A secondary factor is that while, per 3.5 rules, it is possible for a priest of the Undying Court to animate lesser deathless, the entire principle of the undying is that they are sustained by the devotion of their descendants—that for a Tairnadal deathless to survive, they would need to have the love and devotion of a sufficient population of local elves.

So could it happen? Sure. The Tairnadal and Aereni have joined forces multiple times to fight against dragons, and perhaps a Tairnadal champion performed such great deeds that the Aereni animated them after death and have sustained them with their love. But the TAIRNADAL might consider this to be a punishment rather than a blessing; they might rather live on in the memories of their descendants rather than be trapped in an undead body.

In saying that the Tairnadal ancestors aren’t in Dolurrh, are you confirming that there IS something beyond Dolurrh? Doesn’t that have enormous implications for other religions?

The Tairnadal faith is just that: a faith. The Tairnadal BELIEVE their ancestors are reaching out from beyond Dolurrh, just as a Vassal smith believes that Onatar is guiding her hands. You can’t just have a casual conversation with a patron—”Hey, Great-great-great-uncle Haen, what’s it like beyond Dolurrh?” Instead, they communicate through visions and intuition.

With that said: the Tairnadal are channeling SOMETHING. It is a concrete fact that a revenant blade can gain a supernatural level of skill by following the path of their ancestors. There is SOMETHING real going on here. And it’s quite possible that it’s exactly what the Tairnadal believe it to be. The idea of a patron ancestor existing in a state beyond death and guiding multiple descendants is very similar to the kalashtar quori, who also exist in the collective souls of their bloodlines. But the point is that there’s no absolute certainty here… and even if the Tairnadal spirits do somehow exist beyond Dolurrh, it doesn’t reveal what happens to the souls of faithful Vassals or reveal whether the Sovereigns exist.

What is the relationship between the Aereni and Tairnadal like? Did they just kinda divide up the isles between them and call it good?

This is summed up on page 218 of the original Eberron Campaign Setting: “Relations between the Tairnadal and the elves of the Undying Court are cordial. They honor the same ancestors, and respect the shared blood that flows through their veins.” It’s also the case that elves do move between the two cultures. Children who don’t adapt to the harsh life of the Tairnadal may be fostered among the Aereni, while the ECS says that “In the last few millennia many younger elves of southern bloodlines have left their homes to join the Tairnadal.” The Tairnadal have fought alongside the Aereni when Aerenal has been attacked, and as I suggest elsewhere, you might well find Tairnadal mercenaries serving as marines on Aereni ships. So yes, they split up the island long ago. The Tairnadal have remained in their territory, and so far there’s never been a conflict over those borders; Aerenal isn’t overcrowded.

What sources of internal conflict does Valenar/the Tairnadal have?

Tairnadal culture has little room for internal dissent. It is, in essence, a highly disciplined army that is further united by deep devotion to a shared religion. This ties to the general elf dedication to tradition and is reflected by the fact that the civilization has stood, virtually unchanged, for over twenty thousand years. On the one hand, this reflects unity and stability; on the other hand, it also reflects the general stagnation of Aerenal.

So: the Tairnadal are effectively an army, broken into a clearly defined system of warclans and warbands. The endless training exercises conducted between these united provides an outlet for competition within the culture, as does the competition between revenants struggling to be the best avatars of their patrons. There’s also a tension between revenants whose patron ancestors had feuds. But this is friendly competition; people who truly don’t fit it will simply be expelled from the society, typically fostered to the Aereni. With that said, there are some philosophical divisions, shown by the Silaes Tairn, Dralaeus Tairn, and Valaes Tairn; but these are long-established sects that have coexisted for millennia.

Within the Valaes Tairn, the primary point of conflict is simple: who supports the Valenar initiative? While many of the warclans joined Shaeras’s expedition, others chose to remain on Aerenal and disapprove of his actions (which some see as a dishonorable betrayal of a client). As a Tairnadal elf, you should decide if you serve in Valenar or if you oppose it.

Valenar is a different issue, because it involves many different factions. The TAIRNADAL in Valenar are strongly united; they are, again, a disciplined army in the field. But you also have Cyran loyalists, House Lyrandar, Khoravar immigrants, and the khunan majority, all with different aspirations and dreams. House Lyrandar imagines a Khoravar state, while most Tairnadal see the kingdom as a tool—the perfect place to fight a war without threatening Aerenal.

There are no Valenar civilians? This is news to me. Do they rely on locals for everything else? Are children and noncombatants shipped out?

This is discussed in more detail in this post, among other places. But yes, that’s the idea. The Tairnadal don’t need land. They don’t care about Valenar as a long-term kingdom (with the understanding that “long-term” has a different meaning for people who live for centuries). It’s a military beachhead and an opportunity for conflict; what they WANT is to encourage a powerful enemy to attack them, allowing them to emulate their ancestors (who fought a guerilla war against a powerful foe). By keeping their civilian infrastructure on Aerenal they maintain the ability to abandon Valenar entirely if it serves their purposes.

I understand that the Valenar elves use the locals to fill civilian roles but who does that for the Tairnadal back home. Who grows the food, looks after the kids, makes sure no one poops in the well, etc?

This is covered in this article:

On Aerenal, much of the mundane work is done by elves who have yet to earn blade or steed. But there are master craftsmen among the elves of Valenar, those who dedicate their lives to the work of supporting the soldiers. This is not a choice; it is religious duty. When a child comes of age among the Tairnadal, the Keepers of the Past perform divinations to see which of the ancient heroes has chosen the initiate. Honorable warrior, stormcalling druid, merciless hunter, master smith –- these are just a few of the archetypes found among the ancient Tairnadal, and it is up to the young elf to follow whatever path is laid before him. Most of the Valaes Tairn are deadly warriors, but some are destined to support their kindred as smiths, engineers, or other vital tasks. These elves are known as the zaelantar, “peaceful spirits.” They are viewed with a mixture of respect and pity by their warlike brethren; the work they do is vital, and yet they are denied the chance to ride into battle or stalk prey.

The critical point here is that Tairnadal undergo decades of training and service before they are bound to an ancestor. So you might not be bound to an ancestor until you’re 60 years old. Which is fairly trivial for an elf who could live for a thousand years, but that’s still a good 40 years of productive labor. So who looks after the kids? Older kids. Meanwhile, elders who’ve retired from active duty train the youth, along with the Keepers of the Past.

With that said, bear in mind that Tairnadal society is completely unlike life in the Five Nations. The Tairnadal are essentially an army, and you’re in boot camp for the first few decades of your life. EVERYONE does latrine duty when it’s their turn, and everyone makes sure people don’t poop in the well; if you do, expect harsh military discipline. As an adult, you’re part of a warband; the warbands are nomadic, remaining in motion and living off the land. This lifestyle is sustained both by strict population control AND by powerful druidic magic that ensures that the Tairnadal don’t grow beyond the ability to sustain this nomadic lifestyle—with primal magic used both to enhance the fertility of the land and its creatures and to improve the efficiency of Tairnadal foraging (see the cualra flask in the article linked above).

So Tairnadal warbands are mobile and self-sufficent. These migrate between settled communities that train the young and provide the services of the zaelantar and the Keepers of the Past. Most of the work to maintain these communities is performed by young elves (who can, again, be up to 60 years old!) who’ve yet to be assigned an ancestor and a warband. Meanwhile, the Siyal Marrain are responsible for maintaining both the Valenar beasts and the land itself, ensuring that the warbands aren’t overtaxing its resources.

Also, are there non-military ancestors (great healers and guides, to say nothing of artists and lovers)?

There are great healers and guides, as well as artists and lovers; they’re just ALSO deadly warriors. Luckily, D&D supports this. The great healer is a war cleric or druid, who can smite as well as heal. The great artist might a bard of the College of Blades, whose artistry is deadly. As for great lovers, the story of Vadallia and Cardaen is a story of tragic love; it’s just that the lovers happen to be a peerless warrior and a mighty wizard.

This is a fundamental difference between Tairnadal and Aereni. The Ascendant counselors of the Undying Court include sages, philosophers, and abstract artists. But Tairnadal society is relentlessly martial. Life revolves around perfection of martial skill and magic. Those who yearn for a more peaceful life can become Aereni; this does happen, just as some among the Aereni leave their culture to follow the path of the Tairnadal. With that said, there are patrons that fill more traditionally civilian roles; we’ve spoken of the zaelantar artisans (mentioned above) and of the Siyal Marrain who tend the horses and the land. But even they are part of the core cycle of Tairnadal culture. There’s no patron who’s “the poet who never touched a blade or cast a spell,” unless he somehow defeated an army with his words.

Is it possible for a Tairnadal warlock’s patron to BE their ancestor? 

I’m inclined to say no, because to me this muddies the line between cleric and warlock. To me, a cleric is someone who draws their magic from their faith in a higher power… while a warlock has an arrangement with a concrete entity. Essentially, the cleric requires faith while the warlock doesn’t; the warlock is making a deal with someone they know exists. This changes the dynamic because warlock patrons usually have clear, finite agendas, and because in principle you COULD find a warlock patron and punch them in the nose.

So looking to an Archfey warlock: if their patron is an archfey of Thelanis, that’s a being that exists and who we can go and meet. It can have quarrels with other archfey. It might betray or deceive the warlock. It could give you a physical gift or want you to bring it something. By contrast, if it’s a patron ancestor it only exists in this abstract “It’s sustained in the memory of all Tairnadal” way… it’s more like the devotion of a cleric or paladin than the bargaining of a warlock.

So personally, I would keep that intact. Rather than saying that the patron is your ancestor, I’d say that you have the SAME patron as your ancestor. If your ancestor was an archfey warlock, you are following in their footsteps by becoming an archfey warlock, serving the same patron they did—and there’s an interesting relationship in that your patron is an immortal being who KNEW your ancestor. It can still be that your pact blade is the blade your ancestor wielded, that your familiar was their familiar—but it’s because you’re serving the same patron they didn’t, not because they are the patron.

What’s up with the Valenar slaughtering refugees fleeing from the Mourning?

I didn’t work on the book that described this incident, and it doesn’t make any sense to me. Valenar don’t revel in needless bloodshed. The ancestors they emulate were rebels who rose up against tyranny and cruelty. As a rule, the Valenar don’t want to conquer or oppress; they want to fight conquerors and oppressors. Note that they themselves don’t actually RULE Valenar; they’ve left the administration to the Khoravar. Many believe that the Valenar don’t actually WANT a kingdom; what they want is to provoke a powerful nation into attacking them, because THAT replicates the conflict with the giants—guerillas fighting against overwhelming odds. It’s very likely that they’ve claimed Valenar solely because they want Karrnath or Darguun to try to take it from them.

So: in suggesting that they needlessly slaughtered civilians, I want to know WHY. Valenar aren’t inherently cruel. They could have perceived the refugees as a threat, perhaps thought they were BRINGING the Mourning. Or it’s possible they were in some way following the path of an ancestor. But if so, I’d want to know HOW the ancestor’s story drove them to slaughter civilians—and what it is that would make such an ancestor a figure worth celebrating and preserving. If you said that there’s an ancestor who was undefeated in battle, who saved tens of thousands of elves, but who also showed no mercy to enemy civilians, OK, I could perhaps accept that. But the short form is that this incident was created by an author who didn’t explain the reasons behind it and likely didn’t fully understand Tairnadal culture, so I don’t give it a lot of weight.

Thanks for reading and happy holidays!