I’ve just arrived in Philadelphia for PAX Unplugged, one of my favorite conventions. I’ll be spending a fair amount of the convention at the booth for my company Twogether Studios. We’re just about to launch the preorder for our latest game, The Adventure Zone: Bureau of Balance, and we’re going to be demoing and testing the game throughout the weekend; you can also find our other games, including Illimat, Action Cats, and Action Pups!
The Adventure Zone: Bureau of Balance is a storytelling card game that allows you and your friends to create your own adventures in the wider world of The Adventure Zone. It’s a cooperative game and doesn’t require a gamemaster; working with your friends you seek to reach the bottom of a deadly dungeon and recover a dangerous artifact, all in about an hour. You might have to armwrestle an ogre, cross a vile jelly pit, or endure the withering criticism of a sarcastic specter. No knowledge of The Adventure Zone is required to play the game. Like my previous card game Gloom, it’s a game that encourages you to build a story with your friends—but like Gloom, you’re not penalized if you aren’t comfortable telling elaborate stories.
If you want to talk about Eberron, you can do that too! I will have dedicated signings Friday from 4 PM – 5 PM and Saturday from 5 PM – 6 PM, but if I’m at the booth and not in the middle of something else, I’m always happy to answer questions or sign books. Since people sometimes forget to bring the books they want signed, this year we have special bookplates you can have signed, featuring art from Exploring Eberron.
Speaking of Exploring Eberron, I’m afraid that the release has been delayed. While we’ve already started layout and editing, holidays and a number of personal issues have delayed by work on the final chapter and I’m still getting it wrapped up. I will announce here as soon as I have a date I am confident in, but at this point I feel that it’s probably going to be a January 2020 release. I am as disappointed as anyone about this, but the Traveler had other plans.
Thanks as always to my Patreon backers (Patrons, I’ll be reaching out soon to get some input about future content) and I hope to see some of you at PAX Unplugged!