Cryptozoic Saves Doom!

The development of The Doom That Came To Atlantic City has been a long road for Lee Moyer and myself, and a week ago it looked like a story with a decidedly unhappy ending. For me, the worst part of it was that people who’d put their faith in my design had been hurt by it. When the news broke, we received a outpouring of support from people in the gaming community. Both casual gamers and industry professionals expressed their sorrow, asked about buying the Print & Play version, or what it would take to get to get the game into print. While Lee and I were keen to see the game finally produced, neither one of us were comfortable with the thought of doing that when the first people to support it were left out in the cold. Luckily, Scott Gaeta of Cryptozoic Entertainment felt the same way. So here’s the news of the day:

The Print and Play version of Doom is live. If you are a backer, you should receive download instructions within the hour (make sure to check spam folders!). if you don’t, please contact me through this website.

Cryptozoic Entertainment is going to produce The Doom That Came To Atlantic City… And send it to the backers free of charge. If you backed the game, Cryptozoic will be providing you with as many copies of the game as you were due to receive. They can’t fulfill all of the rewards that were promised by The Forking Path, but they are going to evaluate the rewards and see what else they can do. If you’re a backer, expect to hear from Cryptozoic in the next few days with more information.

You can find the official press release here, and while you’re at it, check out Lee Moyer’s post on his blog.

To be absolutely clear: This has nothing to do with The Forking Path or Kickstarter. The project was cancelled, and this is not a reward or refund from the Forking Path. Cryptozoic isn’t assuming responsibility for the Kickstarter project or the actions of The Forking Path: They are simply doing what they can to make things right for the gamers who have suffered because of it. As I said, they can’t cover all rewards The Forking Path promised, because they are doing this entirely at their own expense to lend a hand. But Cryptozoic will see to it that the backers get the game they thought they were backing, and that is a tremendous relief to me.

Thanks to all of you who backed the game and to those of you who reached out to us over the last week. Thank you for making this game a reality, and for showing such compassion for your fellow gamers.


Here’s the Cryptozoic Release:

Cryptozoic & Creators Pledge that Kickstarter Backers will not be Abandoned!

Irvine, CA (July 31, 2013)—Cryptozoic Entertainment™, a premier developer of original and licensed games, announced today that it will be publishing the board game The Doom That Came to Atlantic City, created by Lee Moyer and Keith Baker.This news comes just a week after the previous publisher announced that the Kickstarter project had been cancelled.
“For Lee and I, the worst part of this is that people who put their faith in our game have been hurt by it,” said Baker. “After the Kickstarter was cancelled, many people came forward with ideas to keep the game alive. But we didn’t want to pursue an option that would save Doom unless it would also get the game into the hands of the people who first supported it.”
Moyer and Baker have fought to bring this whimsical game of cosmic horror to life for over a decade. In 2010, sculptor Paul Komoda joined the team with his unique vision of the terrifying Old Ones. In 2013 it seemed that the stars were finally aligned… until the surprising announcement that the project was abandoned.
“We were really shocked to hear the news about this last week” said Scott Gaeta Cryptozoic’s chief operating officer. “The game looked fantastic and I thought that we might be able to help, so I contacted Keith right away. Keith and Lee told me that taking care of the Kickstarter backers was the most important thing to them and I couldn’t agree more. That’s why we are going to be fulfilling all of the Kickstarter game orders ourselves.”
“Our first priority is getting the game produced and in the hands of the Kickstarter backers,” said Gaeta. “We are already working with the factory and should have a date we can share in a few weeks. We are also going to be demoing the game at Gen Con and the upcoming Alliance Open House. This game is just too much fun not to make it available to gamers everywhere.”
Soon to be available in hobby stores world wide, The Doom that Came to Atlantic City board game invites players to assume the role of one of the Great Old Ones – beings of ancient eldritch power. Cosmic forces have held you at bay for untold eons, but at last the stars are right and your maniacal cult has called you forth. Once you regain your full powers, you will unleash your doom upon the world! There’s only one problem: you’re not alone. The other Great Old Ones are here as well, and your rivals are determined to steal your cultists and snatch victory from your flabby claws! It’s a race to the ultimate finish as you crush houses, smash holes in reality, and fight to call down The Doom That Came To Atlantic City!
For more information about The Doom that Came to Atlantic City Board Game, please visit, Keith Baker’s blog at and Lee Moyer’s blog at
Keep up to date with exclusive contests, promotions and game information on Cryptozoic
Entertainment’s Facebook and Twitter pages.

About Cryptozoic Entertainment
Founded in 2010, Cryptozoic Entertainment, Inc. is a premier developer and publisher of original and licensed board games, card games, comics and trading cards, including the World of Warcraft® Trading Card Game, The Hobbit board and deck building games, The Big Bang Theory: The Party Game and The Walking Dead™ Board Game. Following a philosophy and core principle of “Fans First,” the dedicated gamers and fans of the Cryptozoic Entertainment team are focused on producing fun and amazing products along with epic events that bring all gaming fans together as part of the Cryptozoic community. Visit for additional product and event information.


27 thoughts on “Cryptozoic Saves Doom!

  1. This is great news, and a class act on the part of everyone involved. This no doubt made the day of a lot of people, you and Lee included.

  2. Go go Cryptozoic!

    I am so very happy for you, Keith, that this gets to happen.

    That it looks like I’ll get the game is almost secondary to that.

    Since I know _somebody_ is going to ask, while they can’t do all the rewards are the figures (and in pewter) still going to be on the table?


    • I don’t know about pewter, but I believe that Cryptozoic intends for the plastic minis to be a part of the game.

  3. This a classy way to handle the situation. I am very impressed. I am looking for a Cryptozoic game to purchase, to give them at least some profit.

    • Their new game, Hot Rod Creeps, is amazing. Food Fight and Gamers vs. Evil are also very good, if you like deck-builders.

      Woot Cryptozoic!

  4. This literally made me tear up a little. Not a card gamer, so I don’t know much about Cryptozoic, but I will certainly keep my eyes on their board games now.

  5. I’ve just looked at the print and play art. It’s great! I am even happier to hear that the game is coming.

  6. Keith (& Lee & Cryptozoic),

    I can’t thank you enough for all of the time, effort, hard work that you all are doing, and have done, in making this come to light. The PnP looks amazing.

    Thank you again,

  7. Wow! Thank you, from the bottom of my heart. I backed The Doom that Came to Atlantic City because it took the classic Monopoly formula and turned it on its head. The sheer potential of the game was clearly palpable to the other backers, as well. I had no problem waiting for the eventual release of the game, whenever that might have been.

    Needless to say, I was dumbstruck by the unexpected cancellation. I wasn’t that concerned about the loss of my pledge; it was the fact that this game with so much potential wasn’t going to see the light of day. When you indicated that you would be making the PnP available to the backers, I felt a modicum of relief, at least. It was good to know that the game wouldn’t be left to vanish into the nether, after all.

    That being said, I am overwhelmed and overjoyed at the news that the game will see a proper printing! As if that wasn’t enough, I’m going to receive a physical copy of the game?! It’s simply unbelievable, and I can’t thank you Keith, Lee, and the powers that be at Cryptozoic enough. You guys definitely have a lifelong fan on your hands. Thanks again.

  8. As a backer of The Doom That Came To Atlantic City’s Kickstarter, I want to express how disappointed I am at what happened. Thankfully, there are good people in this world who don’t take advantage of people, and who take the effort to rectify wrongdoings. I’m happy Cryptozoic has stepped up and will publish the game, and I also would like to thank Keith Baker and Lee Moyer for their outstanding work. Perusing the print and play files, I’m digging what you’ve done here. Thanks for resurrecting the game and correcting what was an embarrassing and disappointing situation.

  9. This is an amazingly classy move here. I am super stoked to see that this will still be going on!

  10. I’m so glad you’ll get the chance to wipe the nasty associations from this project and give it the birth it deserves. Thank you for being the one to take the high road in the middle of his mess. I am excited to see the final version.

  11. (sorry if this reads weird. English is not my native language and i’ve been struggling to write coherently and using a whole lot of spell check)

    I am not a backer, but i’ve following the news about the project ever since I learned it had been canceled. The whole situation filled me with anger and bitterness that such an amazing tool as Kickstarter could be so vulnerable to incompetent or malicious individuals.

    I would like to thank you and Lee Moyer, not just for your professionalism, but for being such incredible people, doing way more than anyone could possibly expect in such a bad situation. For fixing mistakes that weren’t yours, specially considering that you have both been victimized too.

    As soon as I can I intend to buy games designed by the involved and Cryptozoic. I’ll also buy the Doom as soon as it is done. Not because I was that interested at the game, but because you guys have earned my respect. Wish I could do more to show how grateful I am.

    • Thanks, LWT. Though please, don’t feel you have to buy Doom to show gratitude if it’s not your kind of game; it’s not a game for everyone. Both Lee and I have more projects coming down the line, and the kindest thing you can do for either of us is just to keep an eye on those and see if any of them are things you’d actually enjoy.

      Thanks again for your kind words!

  12. I unfortunately (or fortunately, depending on how you view it) wasn’t aware of the Kickstarter project until its very public failure. I am extremely surprised and my faith in humanity is buoyed by Cryptozoic’s willingness to pick up the dropped ball and do their best to make good on someone else’s broken promises.

    Even if I wasn’t interested in playing The Doom, I’d buy a copy or two at retail because of Cryptozoic’s action alone. The fact that it looks like a fantastic game just makes me even more willing to do so. I’ll definitely be watching for this one in the stores, and will absolutely buy two copies and give one away, just to show my support of Cryptozoic and the designers.

  13. When will Cryptozoic Entertainment have this up for pre-order?
    Many of us would like to support them for this wonderful gesture to the gaming community.

    • I would imagine so, Jeff, but I don’t know how quickly. It’s already got a product page on the Cryptozoic site.

  14. Keith,
    While I’m glad to hear about Cryptozoic stepping in, I have not received any emails from you or them. Nothing has shown up in my spam filter or inbox. I backed the project, my name on Kickstarter is Tom B. and my email is Thanks.

    • Hi Tom –

      You’re on the Backer List with this email address, so I don’t know why you didn’t receive it. I don’t think Cryptozoic has sent a message out yet, but I’ll send you a PnP link directly.

  15. Incredible news. I was resigned to the fact that I wouldn’t get the game months ago given the state of the Kickstarter and the lack of updates. To know that Cryptozoic is picking up the pieces and taking such a generous step is amazing. I am blown away.

  16. VERY happy!!

    I’ll miss having the Beauty and the Tentacle T shirt though…maybe that can be arranged some day in the future. That is a very modest complaint though & I’ll be thrilled to get the game at last. Drinks all round to everyone concerned.

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