The Phoenix: Dawn Command kickstarter continues to move closer to our goal. A few new developments: The OneShot Podcast has posted the second half of the game I ran for the OneShot crew and Will Hindmarch. And if you haven’t already seen it, playtester Rich Malena put together a great video that explains the Skill system. Meanwhile, we’ll have a video of a game session up soon, and I’m continuing to profile the characters that appear in that session.
Phoenixes are divided into six schools. These are tied to the nature of your previous death and the lessons you learn from it. Your first death – the one that occurs before the game begins, when you first return as a Phoenix – provides you with a set of core abilities and skills. Over the course of a career you may die many different sorts of deaths and learn lessons from multiple schools, but those core abilities will always be the foundation of your character. Thus, when I say “Durant Phoenix” I mean a Phoenix who’s first death was Durant.
The heart of the Durant school is Survival. The Durant is a strong melee combatant who specializes in defense and shrugging off damage. While athletic and durable, the Durant is also trained in leadership and the arts of war; the Durant is the member of the wing best suited to commanding groups of mortal soldiers. Durant lessons focus on durability, defense of self and others, and enhanced leadership; other lessons and traits key off the Durant’s health, so a Durant is strongest when uninjured. Taken together, the Durant is one of the simpler schools to play and a good choice for a someone who’s not quite sure about Phoenix’s approach to character death. While outliving other characters can sometimes leave the Durant lagging behind other Phoenixes in pure power, some Durant lessons take advantage of this. The Durant Bond lesson allows your Durant to take the core powers of any member of your wing who dies and use them until your ally is reborn… so if you end up being the last one alive, you’ll have an arsenal of lessons to work with.
Today we’re looking at Shepherd, the Durant Phoenix. What I’m showing you here is a pre-generated character that I’m using in demo sessions; normally the questions posed below are entirely open-ended as opposed to being multiple choice. Shepherd is a fairly straightforward, heroic character – but you can certainly have a Durant with a darker outlook on life.
Shepherd’s story is a simple one. Ilona is where the Empire began, a fertile region with an ancient civilization. Shepherd began as, surprise, a shepherd and died defending her village. The traits she’s selected focus on courage, determination and the military training she’s gained in the Crucible. She’s a very team-oriented character; Commander and Absolute Conviction both allow her give allies a boost to their actions, and Seasoned Veteran lets her leap in front of an attack meant for one of her wingmates. Meanwhile, Valiant allows her to add her Health Levels to an attack, providing an incentive to avoid injury.
Shepherd organized a village militia and successfully beat back a threat, only to die due to the wounds she’d suffered. She is determined to uncover the mystery of the Dread and avenge those who have suffered, and she cares about the entire Empire. As such, this Shepherd will likely trumpet the virtues of the Empire and Dawn Command… whereas a Shepherd who only cared about her village could be more critical of the Empire and blame it for failing to defend her people from the Dread.
Many characters have deep fears that speak to their pasts or their deaths… but hey, some people just don’t like bugs. And that’s OK.
In upcoming posts I’ll look at the last member of this wing – the Devoted Phoenix Drake – and provide more information about the world of Phoenix.