Dragonmarks: Lightning Round 6-18

I’m dealing with a deadline and don’t have time to address a topic in depth, so here’s a quick lightning round of Eberron questions submitted by my Patreon supporters.

What were some of your plans for Greykell that never made it to print or comic?

For those who don’t know, Greykell ir’Ryc is a character who first appears in my novel City of TowersShe later became the protagonist of the comic Eye of the Wolf; the easiest way to find it now is in this collection.

Eye of the Wolf left a number of hooks I’d love to explore. In the last panel you can see that Greykell has the battlefist of her warforged companion, Mace, sitting on a bench. So if I’d picked it up, the immediate story would have been finding Mace and getting the band back together. Following that, the primary plotline would be unlocking the mystery of the Key to the Kingdom of Night, the artifact revealed in Eye of the Wolf. What is its purpose? Why does the Emerald Claw want it? Beyond this, there’s certainly questions to be resolved concerning Greykell’s lineage, her sword, and other things. So: that’s what I had in mind at the time. If I were to pick her story up again, I’d consider if there were any new directions I’d rather take.

How rare are dragonmarks and dragonshards, numerically? I can’t come up with a relatable analogy or real-world example. 1) How limited of a resource are dragonshards? Equivalent to Industrial Revolution coal? Or gold? 

Good question. Starting with dragonmarks, it depends on the type. Eberron dragonshards are the basic fuel of the magical economy. In my opinion they are fairly common and are usually encountered in a refined, powdered form; you can almost think of this as Eberron’s answer to oil. What I’ve said before is that in magic item creation, it should be understood that a chunk of the “base GP cost” represents Eberron dragonshards—that pretty much any major act of creation will use them.

Siberys and Khyber shards are considerably rarer, and would be more in line with uranium. They are crucial for certain types of magic, but not generally used for trivial effects and much harder to come by.

Are dragonshards a renewable resource?

Yes and no. They are a form of crystal; it’s not implausible to say that Eberron shards form naturally over time. However, if this occurs, it’s not fast. The discover of new shard fields in Q’barra wouldn’t be as important if the existing fields were a never-ending cornucopia. Essentially, I’ve never intended there to be a storyline in which the world simply runs out of dragonshards, but it is the case that the discover of a new source of shards is supposed to be valuable and significant.

How often would you encounter someone with a dragonmark on the streets of Sharn, or in your modest village?

What we’ve said before is that about 50% of dragonmarked heirs develop the least manifestation of the mark. Someone who does develop a mark has a valuable skill and a tie to a dragonmarked house. So looking to your modest village, it’s relatively unlikely: unless they are performing a specific job in the village, why wouldn’t they take that mark to the big city and make some gold? As for Sharn, we actually did a dragonmarked breakdown when we were working on the Sharn: City of Towers book. I don’t remember the results, but there were definitely hundreds of least-marked heirs, if not thousands.

Both Shard and Mark are required to perform most of the abilities that run the Eberron economy, so how common are these “jobs,” of all jobs in the economy?

Of all jobs in the economy? Not very. An airship needs a pilot with the Mark of Storm (and maybe a co-pilot for a long flight); compare that the the number of people working maintenance or support on any flight. A Sivis message station needs an heir to operate the stone, but it’s not as those there’s a message station on every street corner. Cannith heirs run the creation forges and similar focus items, but there’s many more jobs that simply require magecraft or mundane talent.

Short form: The marked services are the things that give the houses their edge, since others simply can’t provide these services. But they are a small percentage of the actual jobs in the world.

How do you feel about the loophole in 3.5 that allows goodberry to provide healing in the Mournland? Is this something that should carry over to 5e, or other systems?

I’ve never considered it an absolute rule that healing doesn’t function in the Mournland, because I don’t think anything about the Mournland should be absolutely reliable. Given that, I’m fine with the idea of unusual resources and approaches (goodberries, healing potions brewed in the Mournland, etc) that healing possible. Essentially, what’s important to me is that the Mournland means that you can’t rely on the things you’re used to.

With that said, the goodberry effect wasn’t intentionally planned out, so I don’t care if that PARTICULAR loophole makes its way into 5E; I’m just saying that I’m amenable to DMs providing ways for PCs to heal in the Mournland, as long as it requires some effort.

Is there a holiday involving gift-giving in Eberron?

A simple option is Boldrei’s Feast (9 Rhaan), which is a celebration of community. Another possibility is Sun’s Blessing (15 Therendor) which is a day of peace and a time to set aside differences. Aureon’s Crown (26 Dravago) is a day for people to share knowledge.

Those are all in canon. Unofficially, I introduced a tradition in one of my campaigns which I just called “The Gifts of the Traveler,” which was effectively a Secret Santa exchange. In my campaign, the warforged paladin gave another character a collection of poems she’d written called Rust & Blood; given that none of us knew she was writing poems, it was kind of sweet.

Does the Blood of Vol have a “Martin Luther” character in its lore, that have experienced and rejected the machiavellian schemes of Vol and the Crimson Covenant, and seeks to create a more “pure” faith? 

Not by canon, but I think ALL the religions of Eberron should have this sort of thing. Part of the point of faith in Eberron is that there’s no one absolute authority on interpretation. We’ve talked about the Time of Two Keepers with the Silver Flame, not to mention the Pure Flame. We’ve already called out that the BoV has a few divergent paths—those who believe in a war against the Sovereigns, those interested solely in personal ascension, those loyal to the Queen of Death. So: there’s no existing NPC, but it’s a great story to explore.

Given the assumption that all arcane magic can be ultimately drawn from one of the planes, which plane do you think would manipulate time (slow, haste, time stop, etc.)

That’s not my personal assumption, but GIVEN that assumption, I’d either use Thelanis or Xoriat. Thelanis because of the idea that time is unpredictable in the fey realm and because it is about the world behaving in a magical way; Xoriat because it embodies things NOT working in accordance with nature, and if you’re breaking natural laws it’s a reasonable force to use.

Does Droaam have any kind of international trade aside from byeshk and brokering monsters through House Tharashk?

Like Darguun, I see Droaam as still focusing on establishing its own infrastructure. They’re building and expanding their own cities and working on producing or acquiring the resources they need to keep the nation going. Mercenaries services and Byeshk are two known commodities that already have a market. Beyond these, they are still figuring out what surpluses they may have or what they can produce. So right now, I don’t see them as offering much more (aside from things like Dragon’s Blood, which is under the table). But if you want to INTRODUCE something as a new development, that makes perfect sense. And bear in mind that “mercenary” is a loaded term that sounds like it’s solely about soldiers. Most of the “monstrous mercenaries” Tharashk manages in Sharn are ogre laborers, gargoyle couriers, and other nonviolent services.

A side note here: Many of the dragonmarked houses are interested in Droaam BECAUSE it’s largely undeveloped and it’s not yet known what resources they possess. So there’s certainly merchants in Graywall both looking to sell the things that Droaam needs and to see if they can make deals to get unique resources that haven’t yet been fully tapped.

Have you ever used Argonth or any of the floating fortresses in any of your games? 

I never have! I’ve thought about it a few times—in developing games for CCD20, “Die Hard on Argonth” has been on my list—but no, I never have.

Are you going to be allowed to talk about converting Waterdeep: Dragon Heist for Eberron when the time comes?

I don’t think I’m forbidden from talking about anything. What I’m not allowed to do is to produce concrete material: adventures, race conversions, etcSo I could do an article on this site about a general conversion, as long as I had the time to do it. I just couldn’t actually convert NPC stats to Eberron or present my version of Dragonmarks as part of it.

That’s it! Feel free to post additional questions below—though as I am very busy, I can’t promise they’ll be answered.

Mordenkainen’s Tome of Foes for 5e shows that Mordenkainen (who in 3e was a 27th level wizard) is aware of Eberron and the Last War. What would you do with the implication that high level wizards like Elminster, Murlynd and Dalamar do visit Eberron?

Well, Mordenkainen could be aware of Eberron without actually having visited it. Setting aside epic scrying magic, he could have consulted with other travelers—plucked images of Eberron from the memories of a mind flayer.

I have two main caveats concerning any connection between Eberron and other planes. The first is that it has to be optional. The flip side of “There’s a place for everything in Eberron…” is “… but you get to decide whether you use it.” If someone WANTS to put Elminster in Eberron, more power to ’em—but *I* don’t.

But assuming you DO: one of the design principles of Eberron is that there’s no powerful good guys. If the Tarrasque attacks Sharn, there’s no 27th level wizards sitting around waiting to teleport in and solve the problem. Where there ARE powerful benevolent NPCs—The Keeper of the Flame, the Great Druid—they are limited in some way. Jaela loses her powers if she leaves Flamekeep. Oalian is a giant tree. So if I were to add Elminster into Eberron, I’d want to add a similar handicap. Two options come to mind. The first is that he can’t exercise his full powers without disrupting some sort of balance—whenever he uses his magic in Eberron, Sul Khatesh learns one of his secrets, and once she learns them all she’ll be freed (and he knows this). The second option—which can be combined with the first—is that the Chamber is aware of him and will act to eliminate him if he threatens to disrupt the balance. Even a 27th level wizard should tread lightning around a host of epic level dragons.

So I’m fine with saying that they’ve been around but tread lightly… or exploring the consequences of them NOT treading lightly. For example, I’d love to say The Daelkyr Incursion was the result of Mordenkainen coming to Eberronwhatever method he used to breach the planes drew the attention of the Daelkyr and ultimately destroyed the Empire of Dhakaan.

You may have mentioned this in a prior post, but what do you use/think for the religious views of the jhorash’tal orcs?

Personally, I see the Jhorash’tal orcs as culturally distinct from the orcs of both the Shadow Marches and Demon Wastes. I use a blend of Sovereigns and Six—similar to the Three Faces of War, but encompassing some of the others as well.

what do you think of animal familiar in Eberron? What does it say on magic the fact that every wizard and every sorcerer has one?

Two things there: whether EVERY wizard and sorcerer has one is a function of the edition you’re playing. Even if that is the case, remember that both wizards and sorcerers are rare in Eberron. Most professional spellworkers are magewrights. So familiars will be rare even if every wizard has one.

Second, there critical question is what is a familiar? The traditional familiar is a normal animal that becomes a magical beast when summoned to service. In essence, a minor spirit of some sort possesses the animal body. You could present this as being extraplanar (and in the case of a warlock, an emissary of the warlock’s patron). However, I’m more inclined to say that it’s a manifestation of the spellcaster’s subconscious mind. Especially if ALL wizards have one, I’d argue that when you unlock the part of your mind that allows you to master arcane magic—shaping reality with your thoughts and words—that it allows your subconscious to manifest through a local vessel. The familiar is literally the voice of the piece of you that understands magic.

But that’s just my idea.

Dragonmarks: Planar Q&A

I’m working on a post about Phoenix for next week, but today I’m going to address a few more questions about the planes of Eberron. Like much about the planes, most of these topics have no answers in canon material, so what you’re dealing with are my current thoughts and opinions, and NOT canon.

Did the effects of the Mournland bleed into other planes where Cyran manifests zones existed?

In Dragon #408 I said “The devastation of the Mourning had repercussions across the planes. Perhaps the grievous wound to Eberron was felt across her creations.” That article presents Baator as a demiplane where corrupted spirits are imprisoned and asserts that on the Day of Mourning the wards holding the prisoners faltered — so in this version of Eberron, the devils have only been in control of Baator for a few years. Given this, it’s logical to think that other planes could also have felt similar impacts. We haven’t suggested major transformations, but I think it’s interesting to explore pockets of the planes that have been transformed in unpredictable ways.

Is there any connection between Siberys and the Silver Flame? The latter seems too embedded in the material plane.

The Silver Flame is embedded in the material plane, as are the fiends that it holds at bay. The Silver Flame was created by the combined spiritual energy of the couatl — Eberron’s native celestials — in order to bind Eberron’s native fiends. In a way it can be seen as a parallel to the myth of Eberron and Khyber; Eberron couldn’t destroy Khyber, but she could bind her. It’s commonly asserted that just as Khyber is the source of Eberron’s fiends, Siberys was the source of its celestials, so in that way the Silver Flame IS tied to Siberys. This is also something of an explanation for why the celestials of Eberron aren’t as powerful as the Overlords; after all, Khyber killed Siberys, so the balance between celestial and fiend started off poorly.

There’s nothing strange about having a divine power source based in the material plane. The demons it binds are based in the material and the champions it empowers are in the material. The Undying Court is another divine force based entirely in the material.

How do celestials relate to the Sovereigns? Do the celestials associated to the Sovereigns believe in them like the mortal races do? Are they formed from the faith of the mortals? Are there any celestials that don’t believe in any deities other than the Progenitors?

Looking at the last three questions, the answer is “yes.” When a cleric uses planar ally an outsider answers the call. There’s three possible reasons ways this could happen.

  • The ally is manifested on the spot from the energy of the divine power source. Once its job is done it will be absorbed back into the source. This is particularly logical for the Silver Flame, which as described above has no roots in the outer planes. Given that, if I DID have an angel respond to a Silver Flame caster’s spells, I might use angel stats but I’d likely give it couatl features — rainbow wings, feathers instead of hair, etc. Essentially, a celestial of this sort is a pure embodiment of the faith and should have whatever trappings are appropriate for that.
  • The ally is an existing immortal who is devoted to the faith. In Fourth Edition material we suggest that there are angels (which in 4E is a broader class of celestial than in previous editions) who are devoted to the Sovereigns. The account is essentially that the Sovereigns at one point were present in the planes before ascending to a higher level of existence (which lines up with the Draconic Thir view of the Sovereigns). The angels have no direct line of communication with the Sovereigns, but have absolute faith that the Sovereigns exist and are part of the machinery of reality, and that my carrying out their functions the angels are following the plans of the Sovereigns. This is also in line with the idea of Radiant Idols — who are essentially angels who have become jealous of the worship the absent Sovereigns receive and want such worship themselves.  
  • But you could just as easily say that the angel in question doesn’t believe in the faith and that this doesn’t matter. When a cleric of Dol Arrah calls for a planar ally, they might get an angel from Irian who is devoted to protecting life and inspiring hope. Or they might get an archon from Shavarath who embodies combat fought for a just cause. Neither of these celestials cares exactly what the mortal believes; they are responding to the justice of the cause. It’s clear that this is aligned with their purpose… and that’s all that matters.

If I ever get to write a sourcebook on the planes, I’ll have to decide which of those last two answers I’ll run with. But both are plausible.

Can spells call on planar allies from sources like the Path of Light or the Becoming God that haven’t become Sovereign or Planar dominating yet?

Sure: either the first or third options I share above apply to this situation. The Path of Light is divine power source. Therefore the planar ally could be manifested on the spur of the moment from that source. It doesn’t have a truly independent identity and existence; it comes into being to fulfil the needs of the caster and vanishes once it’s done. If you’ve seen Rick & Morty, it’s a Mister Meeseeks. The third option is the idea that you’re just drawing an outsider who supports what you’re trying to do, even if they don’t share your faith.

Where do the fiendish/devil/demons conjured by evil clerics come from? Can you do some examples as you did for celestial creatures?

All the premises given for divine casters summoning celestials apply to fiends as well. They’re either formed directly from the divine power source, immortals devoted to the force in question, or immortals who approve of the general principle of the call. Mabaran fiends are generally happy for an opportunity to cause loss or crush hopes. Demons of Shavarath enjoy savage bloodshed.

We know of Mabar and Irian crystals, and dusk and dawnshards have been mentioned, are there other planar shards or crystals?

Certainly. There are a host of minerals and vegetation infused with planar energies or shaped by exposure to those energies, and this is true of every plane. Such things are most typically found in manifest zones, where they are shaped by long-term exposure to planar energies. In the case of plants, they usually won’t grow outside such zones… or they’ll grow, but will lack their remarkable properties. This is why covadish leaves (ECS 91) are only found in Aerenal; they are specifically found in certain manifest zones tied to Mabar, which are most common in Aerenal.

So: there are many different forms of planetouched minerals and plants. Many of these serve as components for spells and the creation of magic items; we’ve just never called these things out. For example, in the Thorn of Breland books Thorn uses Mabaran nightwater when disarming mystical wards. In my opinion, this wasn’t a special magic item that was giving her extra bonuses; it’s that nightwater is part of a rogue’s basic toolkit when dealing with magical traps. Likewise, while the core PHB might suggest that a fireball requires sulpher or guano as a component, in Eberron wizards might instead use a pinch of Fernian firedust. This is no more difficult to acquire than sulfur would be in another setting; it’s simply that it’s a resource unique to the world.

When it becomes possible to create new Eberron material, I’d love to put together a more substantial list of such things — both those background items like nightwater and firedust and things that are rarer and have more dramatic uses.

Do dragonshards operate differently on other planes?

We’ve never suggested that they behave in unusual ways when taken to other planes, and at least in the novels we have planar travelers who don’t experience any unusual behavior with dragonshards or dragonmarks. 

Eberron has various Ages in its history, are there any planar milestones tracked on other planes?

Sure, but I can’t give you specific examples until there’s an opportunity to develop the planes in more detail. The Turning of the Age in Dal Quor is an example of this established in canon. Perhaps Fernia has a similar cycle — it’s currently mildly evil-aligned and thus dominated by the malevolent aspects of fire, but perhaps at other times it’s been mildly good-aligned and more positive. The Endless Night has cycles of absorption and assimilation. I have thoughts about how milestones might unfold in Shavarath — but it’s something that will have to wait for a longer article. 

I’d love to read about how the gith survive on Kythri. With how chaotic it is, how do permanent establishments exist?

First of all, I think Kythri is more complex than the previous description gives it credit for. Its layers are symbols of chaos, change and uncertainty; that doesn’t necessarily mean that the entire plane is literally formless, churning chaos. The Githzerai might have drifting monastaries that ARE constantly changing and evolving — but they never stop being monastaries, and the change occurs over hours or days, not seconds. The Githzerai are comfortable with this constant change; like a zen garden, they meditate on the shifting form and how it reflects reality. It may well be that it’s the mental discipline of the Githzerai that imposes this relative stability; if the monks were to abandon their monastary (or if they were killed) it would dissolve into the greater chaos.

If you have questions or thoughts about the planes, post them below! And thanks as always to the Patreon supporters who keep the blog going.