Dragonmark: Lamias of Eberron

Lamia by Brynn Metheney from the Monster Manual.

It is said that love is the origin of the lamia—deepest love of primal evil. A warlock may seek power from one of the foul overlords, but only the most remarkable can truly embrace their masters—loving Tyranny, War, Treachery, Secrets—and they are forever changed by this experience. The touch of the overlord burns their mortality away, freeing them from all fear of time but stripping them of the ability to sire or carry new life. Their bodies are reshaped in the feline mold of the spirits they embrace—though there are tales of lamia that are serpentine in appearance. If true, is this a reflection of the overlord that has touched them, or is it evidence that the rakshasa themselves have not always favored a feline appearance? Whatever the truth, the lamia retains half of its mortal form, and the lower shape of a beast. Like the rakshasa, it has the power to deceive and to charm mortals. The behavior of a lamia reflects the fiend it so loves. One that loves Tyranny will be a petty tyrant; one that loves Secrets may conceal itself in a place of knowledge, while one that loves Treachery will surely go into a place filled with people, where factions can be created and bloody feuds can be set in motion…

Dorius Alyre ir’Korran, The Manual Maleficent

The Age of Demons came to an end when the fiendish overlords were bound by the Silver Flame, along with their mightiest servants. But a few fiends slipped through the wards… especially the sly rakshasas, resistant as they are to all forms of magic. Ever since then the rakshasa have moved secretly among mortals, manipulating families and nations in pursuit of Prophetic ends. Along the way, countless mortals have been drawn into cults and into the service of the overlords. And a few among these attracted the attention of the greatest unbound servants of the overlords—the prakhutu. Rakshasas are immortal, and do not reproduce biologically. But there are consequences to loving a fiend. Those mortals who form a true union with a prakhutu—and through this lesser fiend, to the overlord itself—can be transformed by the experience, imbued with partial immortality and a spark of fiendish power. This is the origin of the lamia. Ultimately, immortals are ideas—and a lamia loves the idea of an overlord so deeply that it has become a part of them, forever changing them in the process.

The Monster Manual describes lamias as hedonistic tyrants, saying “Ruined desert cities and the tombs of forgotten monarchs make perfect lairs for the wicked lamias. These decadent monsters take what has been forgotten and make it the seat of their hedonistic rule, surrounding themselves with sycophants.” This is a perfect description of a lamia devoted to the overlord Tol Kharash, and there are such lamias living in the Barrens of Droaam. Some of the weaker lamias have embraced the Daughters of Sora Kell, and they are recognized as chibs within the structure of the nation. But there is one of greater power that defies the Daughters. Hezhala was once a hobgoblin dirge singer. She was seduced by the glorious vision of Tol Kharash and his avatar in that age, seeing in her mind an empire driven not by muut and atcha but rather by the adoration and fear of the perfect empress—her. She blends the powers of lamia and bard, and her words can break the minds of those that hear her. Centuries ago, she returned to the ruins of Ashar Draal, the city of her birth. Much like Ashtakala, Hezhala cloaked Ashar Draal in illusion. She bound a host of goblins to her will, along with ogres and orcs that she cloaked to have the appearance of bugbears and hobgoblins. She ruled an echo of the Dhakaani Empire, not as it was, but as it would have been under her rule. When Sora Teraza came to Ashar Draal, the blind sister wasn’t fooled by the illusions. She offered Hezhala the chance to be a part of something greater—to live in reality instead of clinging to illusion. But she would have to release her hold on her ensorcelled thralls—to embrace the Daughter’s vision. Hezhala refused; she was an empress and would not serve another, no matter how powerful they were. She ordered her champions to kill Sora Teraza, and that was a mistake. When Teraza returned to Ashar Draal, she came with Maenya’s Fist behind her. The city that had long been ruined was reduced to rubble, and today it is known as the Fallen Demesne. Hezhala’s fate is a mystery. She may be bound in chains below the Great Crag; or she may have escaped, and even now she may be dreaming of how she will one day rule the new nation the Daughters are building.

Hezhala is more powerful than a typical lamia. But the point remains: she is a lamia of Tyranny, a lover of Tol Kharash, and she seeks to rule her own petty domain. There are others like her at large in the Barrens. But this is not the only path a lamia can take…

  • A lamia devoted to Eldrantulku the Oathbreaker can use the standard lamia stat block. But they will dwell among people, hiding in a great city or court, disguising themselves with illusion and using their enchantments to encourage intrigues and to sow discord.
  • A lamia that loves Sul Khatesh adores watching the impact of dangerous knowledge. Such a lamia might run a coven of warlocks in a small village. They could maintain a “school of magic” in an out of the way tower, drawing in travelers and forcing them to be their pupils. Or they might find a place to hide in an institute of learning, guiding select pupils and driving them down dangerous paths. There could be lamias living in the stacks of the Library of Korranberg… possibly with the blessing of the gnomes.
  • A lamia bound to Tul Oreshka replaces Disguise Self with Invisibility, Suggestion with Crown of Madness, and Geas with Phantasmal Killer cast as a 5th level spell. They can cast message at will without disrupting their invisibility. They often live as solitary hermits contemplating mysteries, but when travelers draw near the lamia innately knows secrets that will hurt them, and may stalk them invisibly and whisper terrible things to them. When engaged in combat, Crown of Madness and Phantasmal Killer reflect their abilities to trap victims in their own minds, while puppeting their bodies.
  • Lamias tied to Rak Tulkhesh live to incite others to violence. They rarely stay in one place for long, because wherever they go violence follows. They have incited refugees to turn on those giving them shelter, seeking to take a new home by force… or causes those sheltering refugees to fear such an uprising and take dreadful action. They have enflamed tensions along borders, started crime wars between rival gangs, and far worse. There could be a lamia in Thaliost right now, while another lamia is running a cell of the Swords of Liberty in Breland.

Often a lamia will directly manipulate and rule a force of mortal thralls. However, some lamias love to embrace a talented mortal following the same path that they did. A lamia of Sul Khatesh may find an arcane prodigy and act as an advisor, encouraging the mortal student to start a coven. Lamias living among mortals sometimes start families; while lamia can’t have children of their own, they will steal mortal children and raise them, building families from scratch and guiding the family from the depths of their manor.

All lamia have ties to a prakhutu, but direct contact between them was fleeting and in the past. They love the overlord, and more specifically the idea of it. Lamia don’t usually have direct supervision or guidance from the Lords of Dust; they are usually left to follow their own instincts. However, a lamia may well be helping a prakhutu enact a particular path of the Prophecy — even if they don’t know it. But I could imagine a party of adventurers defeating a lamia in the deep library of Arcanix, only to hear a voice from the shadows…

Alas, poor Halarax. I always knew it would end this way, but it’s still a shame to see your lovely story end.” Time stands still as an old woman emerges from a book-lined passage. As she moves toward the fallen lamia, her form shimmers, and you see her feline shape, arcane sigils inscribed on her fur in steaming blood. You can feel her age, her power, and her sorrow. She stares into your eyes as she easily lifts the massive corpse with her twisted hands. “I cannot touch you today, little children. But one day… you will pay for killing my lover.”

And then she and the corpse are gone, and you can move again.

The lamias of Eberron typically have the lower bodies of tigers, a reflection of the rakshasa. However, a lamia can have a different appearance if that fits its story. Lamias were once mortal and their upper body reflects that original mortal form. A lamia under Arcanix might be a human or an elf. A lamia in the Barrens might have the torso of a hobgoblin or even of a minotaur. In creating a lamia, consider its history. Lamias have limited immortality; they are immune to the effects of aging, but they can be killed. Nonetheless, Hezhala was a dirge singer before the fall of Dhakaan; consider the things a lamia might have seen, the mortals it might have known. And as shown with Hezhala, a lamia could have greater powers than the basic stat block provides.

Dream Vampires. Many lamias lose the ability to dream as part of the price of their immortality. One myth says that lamias can remove their eyes, and must do so in order to sleep. While this is unlikely, some dreamless lamias learn how to form a connection to the dreams of mortals—to experience dreams through their victims. Such a lamia gains the ability to cast dream once per day, targeting a creature that has been affected by its Idyllic Touch within the last week. Some lamias simply observe their victim’s dreams, or send messages through dreams as a way to direct thralls. Others torment their victims, causing them to sicken and eventually die. This is the “Nightmare” effect of the Dream spell—preventing successful rest and inflicting 3d6 psychic damage. However, keep in mind that while it is mechanically a “nightmare”, the dream could be terrifying, inspiring, or ecstatic bliss; the point is that it is exhausting, reflecting the idea that the lamia is feeding on the victim’s dreams and lifeforce. The nature of the dreams should reflect the overlord the lamia is tied to, as well as their own desires. My thought is that this process prevents the dreamer from going to Dal Quor; the lamia’s Idyllic Touch forms a psychic bond and the victim essentially dreams in the mind of the lamia. So a lamia will never cross paths with a quori in Dal Quori, but a quori could take an interest in the fact that thralls are being cut off from Dal Quor. I might allow a dream-stealing lamia to send messages to any thrall they have a dream bond with, but the idea of this is that they can only feed on one at a time. So they might be able to cast Dream more than once, but they can only use the Nightmare ability once per day.

And now for something completely different… The idea I suggest above makes sense to me and ties to the standard D&D lore of the lamia in that they were once mortal but were transformed by their ties to fiends. However, there is another idea that is sitting in the back of my mind, something completely different but that feels like it could be fun. And this is the idea that lamias are from Sphinxlantis. Sphinxes are powerful members of the civilization of Sphinxlantis, who possess the ability to move through time. Lamias, on the other hand, are rogues and renegades who fled from Sphinxlantis—but it was a one way journey, and they have no ability to travel through time on their own. Following the idea that Sphinxlantis faced an inescapable doom, the common lamia could simply have fled to escape that doom and now seeks to live a hedonistic life in the place that it landed; this gives you the traditional lamia behavior described in the Monster Manual, the petty tyrant and pleasure seeker. On the other hand, you could have a lamia that has fled to a very specific moment in time because there is something it wishes to see or experience, or a person it wishes to interact with. In this, it’s essentially a weaker and more limited sphinx. A lamia might approach could be infatuated with a particular member of an adventuring party, refusing to say what it is that they’re going to do but constantly implying that they are going to be amazing. Such a lamia could be a helpful advisor—dropping the idea that all lamias are evil, though in the eyes of Sphinxlantis this lamia is surely a rogue. Or it could refuse to offer any useful advice, and at some point say “That’s it?” because the adventurer has actually accomplished the moment they came to witness… and the lamia now will try to assuage its disappointment by killing the adventurer.

While this is what I would do with lamias, there are many other good ideas out there. The moderator Jason on the Eberron Discord has a different take on lamias and the Fallen Demesne, and whether it’s to talk about lamias or anything else, it’s a great resource for all things Eberron. Check it out! And as always, thanks to my Patreon supporters for making these articles possible! I’m going to be previewing pieces of Frontiers of Eberron for patrons over the next few weeks, so if that sounds fun, now is a good time to join!