As time permits, I like to answer interesting questions posed by my Patreon supporters. Here’s one that’s come up a few times over the last few months.
Who would you cast as suitors for Khorvaire’s most eligible bachelor, Prince Oargev ir’Wynarn?
Oargev ir’Wynarn is the last son of Cyre’s ruling family. He was serving as an ambassador to Breland when the mysterious disaster befell his nation and has since become the unofficial leader of the Cyran refugees scattered throughout the other domains. He hopes to one day gather all of Cyre’s homeless children to this refuge in Breland. His other desire revolves around discovering the truth behind the destruction of his kin and country, and exacting revenge on the guilty parties. Until then, he graciously accepts the hospitality of Breland (even if the Brelish have given him unwanted land in the middle of nowhere) and works to rebuild the confidence and honor of his subjects. He serves as mayor of New Cyre while also playing the role of a king in exile.
Eberron Campaign Setting
Though young, Oargev is already a widower. His wife was lost on the Day of Mourning while Oargev was abroad. Oargev must take a new wife if the Cyran branch of the line of Wynarn is to endure. The prince, now twenty-five years of age, is both charming and gallant, and the coming social season is sure to be lively as both the families of Cyre and the nobles of other nations try to woo this dynamic leader.
Five Nations
In talking about Prince Oargev, an important first step is to resolve contradictory canon. Canon sources disagree on everything from Oargev’s age to his alignment to his class (notably, presenting two different sets of statistics for Oargev in the same book, Five Nations). Personally, I prefer Five Nations‘ first choice—NG aristocrat 2/bard 2—reflecting an optimistic idealist with raw artistic and arcane talent, both things Cyrans admire. But the more significant contradiction is his age and parentage. Forge of War and the 4E ECG both describe Oargev as the son of Queen Dannel ir’Wynarn. But his original mention in the 3.5 ECS simply describes him as “the last son of Cyre’s ruling family”—and Five Nations calls out that he’s young, 25 years old as of 998 YK. By canon, Queen Dannel became Queen of Cyre in 943 YK… meaning that she had been RULING Cyre for thirty years when Oargev was born. If we consider parallels in our world and cast Queen Dannel as Queen Elizabeth II of England, I’d personally cast Oargev as a young Prince Harry, not Charles; he was one of Dannel’s grandchildren. He is the “last son of Cyre’s ruling family,” not the last son of Dannel herself.
So for purposes of this article, Oargev is young—25 as of 998 YK. He’s idealistic, “charming and gallant“; he “hesitates to betray” his allies, and believes he’s doing what’s best for the Cyran people. He’s charming and artistic, being appointed to serves as a wartime ambassador when he was only twenty years old. He’s a grandson of Queen Dannel. Who were his parents? Honestly, I don’t care. It could be fun to create a story about his parent’s tragic relationship and how that affected him growing up, or to suggest that Dannel herself was jealous of the popularity of one of Oargev’s parents, or something like that. But I don’t like getting too deep into the weeds unless I’m actually telling a story in which those facts MATTER. The most important details are that Dannel was Queen of Cyre on the Day of Mourning and that Oargev is the last scion of the royal family; if you feel a need to fill in additional details about the Cyran royals, go right ahead. Which brings us to the next important question…
WHY DOES THIS MATTER?
Why does anyone CARE who Oargev is dating? What possibly relevance could it have to an adventure you might run? It’s a valid question. As I mentioned with Oargev’s parents, I don’t like adding obscure details unless they’re going to actually matter in the story that I’m telling. So why could Oargev’s love life matter in your campaign? Here’s a few possibilities.
The Legacy of Cyre. One of the simplest, basic backstories for a group of Eberron adventures is former Cyrans. Whether you were soldiers who served together or patrons of the same lost tavern, shared Cyran background is an easy way to forge a bond between a group of characters and to justify a group of wandering adventurers; your homeland was destroyed, and all you have now is the bonds you build. This in turn brings us to New Cyre. If you have a group of Cyran adventurers—or even just one influential Cyran within your party of adventurers—then New Cyre matters. As a Cyran your nation has been destroyed and your people scattered to the winds. New Cyre is a nexus for Cyran refugees, a place where your people are struggling to maintain your culture and to rebuild your nation. In a party with one or more Cyran adventurers, one question I’d ask in session zero is what are your ties to New Cyre? It’s the largest assembly of Cyran refugees… does the character have any family or friends in New Cyre? Do they want to see their nation reborn or have they turned their back on it?
If the adventurers care about Cyre or New Cyre, one possibility is for Oargev to serve as their patron—as described in more detail in the Head of State group patron presented in Eberron: Rising From The Last War. Adventures can be driven by the ongoing interests of Cyre and by the investigation of the Mourning or the Mournland. New Cyre itself could serve as an adventuring hub. If you follow any of these ideas, than Oargev’s relationships matter. Oargev’s spouse will shape the direction of his life and ambitions, and these in turn will shape the future of New Cyre and the potential of Cyre reborn. Do you want to see Oargev with someone who will fuel aggressive ambitions to rebuild—or seize—a new Cyre? Or would you rather see him with someone more conciliatory, who will focus on the security and well-being of the refugees even if that means abandoning the idea of Cyre reborn? Are you worried about your prince becoming a tool or a puppet of malign forces? If so, you should care about his suitors.
A Horse in the Race. Even if the adventurers have no ties to Cyre, they could have a connection to one of the suitors. Are they working with the Citadel? Perhaps their contact asks them to look out for Heydith. Are they part of House Cannith? Maybe Idara is an old friend. If they’re warforged they could have ties to Rose, or be interested in their agenda. If you really want Oargev’s choice to matter, get one of the player characters in the race! This is especially appropriate for a player character with the noble background; are they personally interested in Oargev, or is there pressure from their family to pursue the match? This could easily combine with having Oargev as a patron, as the adventurer tries to win his heart while helping enact his agenda. This is a story for a particular type of player, but if you have a player who wants to pursue the prince, it could be fun!
The Draconic Prophecy. The Draconic Prophecy revolves around the interaction of prophetically significant people and events. It’s a simple matter to assert that Oargev—let’s call him the Last Prince—is a prophetically significant figure whose choice of spouse will have cascading consequences in the Prophecy. Depending on the importance of the outcome, you could have disguised rakshasas or dragons in play trying to influence events, or adventurers working for the Chamber could be told you make sure Oargev and Haydith fall in love! A key point is that if the Prophecy requires that Oargev and Haydith fall in love, the Lords of Dust can’t just brute force the answer (using dominate or replacing Haydith); if the Prophecy requires them to fall in love, they will have to legitimately fall in love for it to qualify.
The point here is that you could have a part of adventurers who has no interest in Cyre whatsoever but who are working with the Chamber (or the Lords of Dust) in pursuit of the Prophecy and who are directed to play Cyrano and to meddle in Oargev’s romantic affairs… or if they’re more interested in protecting New Cyre, they could run afoul of the disguise rakshasa pulling strings.
Phiarlan Presents: The Prince. If your adventurers have no interest in Oargev or Cyre, you could still throw in his romance as a source of comic relief. House Phiarlan is building up its crystal theaters—theaters that use scrying tools to tune into distant entertainment. Phiarlan is building up a repertoire of crystal programming, and they’ve settled on The Prince. They’ve helped assemble the team of potential matches for Oargev, and each week there’s a series of crystalized trials that help the Prince narrow down his choice. People are following the drama across Khorvaire, and each adventure NPCs could be discussing the latest twist or elimination. Meanwhile, in exchange for going along with this circus, Oargev is getting Phiarlan’s support for New Cyre… both financial support and access to their more secret services.
So there’s a number of ways to make Oargev matter. If the player characters are Cyran, Oargev’s choice could determine the future of their people. If the adventurers are dealing with the Prophecy, it could be a key point they have to push in a particular direction. And if they don’t care at all, it could still be a funny story unfolding in the background of the campaign! Which suitor will receive the Purple Rose of Cyre?
WHO ARE THE SUITORS?
As with so many things in Eberron, my immediate reaction is who do you want them to be? Because ultimately the question is always what’s going to make the best story. I don’t have time to come all canon sources for eligible young nobles, or to come up with a comprehensive list of the eligible heirs of every noble family of the Five Nations. So what I’m going to provide here isn’t in any way a comprehensive list. Instead, it’s a few examples of suitors, highlighting how that suitor could have an interesting impact on a story. As a DM, you should definitely expand this list to include your own favorite canon NPCs or new characters you create. There may be dozens of competitors on the field; I’m just calling out a few I’d use in MY campaign.
- Haydith ir’Wynarn, Princess of Karrnath. Following the Treaty of Thronehold, King Kaius III and King Boranel agreed to an exchange of hostages—each sending members of their family to live in the foreign court. Haydith is Kaius’s younger sister, and she’s said to have become quite popular at court. Nonetheless, she’s far from her home and friends, a stranger trying to make her place in Breland just as Oargev is. I could see Haydith having true feelings for Oargev, sympathizing with his immense loss (“Most of my friends are dead too. Or undead.”). In my campaign, Haydith is about 20 years old (a shift from canon) and is a brilliant, sharp-witted gothic princess—a blend of April Ludgate and Wednesday Addams. She’s currently a pawn in Boranel and Kaius’s game of Conqueror, and she wants to change the game; if she ended up with Oargev, she’d push for him to do something truly unexpected.
- Rose. A unique warforged envoy, Rose given to the Cyran royals as a gift from House Cannith, and served as a companion to Oargev’s sister Marhya. The Princess died in the Mourning, but Rose survived years in the Mournland and rallied a community of warforged survivors who still dwell in the Mournland. In presenting themself as a suitor, Rose notes that both they and Oargev are leaders of a people with no recognized homeland; Cyre has been lost and the warforged have never had a true home. Rose has a vision of warforged and refugees working together to rebuild a new Cyre where both are full and equal partners. Whether this means undoing the effects of the Mournland or simply reclaiming it as is, Rose is passionate about creating a new future for both their people. Needless to say, the marriage of a noble and a warforged is unprecedented, and there’s the obvious question of an heir; but Rose dismisses such concerns, believing that if they can find a way to create a new Cyre, they can find a way to create a family. Where the Lord of Blades advocates separatist aggression—the warforged building their identity apart from humanity—Rose seeks to bring two lost peoples together, peacefully building something stronger than either would be alone. If player characters are either Cyrans, warforged, or both, they may have an interest in Rose’s agenda.
- Lady Talalara is an Inspired ambassador from Riedra, recently appointed to Oargev’s makeshift court in New Cyre. Riedra is offering economic assistance, but Talalara is offering something more—promising to train a new generation of Cyran psychics, helping Oargev’s people unlock power they could potentially use to reclaim Valenar or Darguun or to create a new nation for his people. And if this proliferation of young psychics also served as an excellent cover for having more quori hosts on Khorvaire, so much the better.
- Vestige is a changeling with a gift for adopting the forms and personalities of people who’ve died. With Oargev, he often adopts the form of the Prince’s late wife, allowing Oargev to spend more time with his first love; he also adopts the personas of others lost in the Mourning, allowing Oargev to consult with his father or speak with his sister. Vestige serves as a medium, believing he brings peace to both the living and the dead by giving people additional time. However, he also maintains his own identity; as consort he would expect to be identified as Vestige, and to forge a new Cyre that is especially hospitable to changelings, both settled changelings and the Children of Jes. (Note that Vestige’s gift is a form of divine ritual—sort of like Speak With Dead, but instead of having a piece of the body he has to go through a short seance-like ritual with someone who remembers the person who’s persona he will assume. Vestige can then assume the deceased person’s form and is guided by their memories. A skeptic could assert that Vestige is actually just telepathically drawing on the living person’s memories of the deceased; the DM will have to decide whether Vestige can access memories of the dead they never shared with the living anchor.)
- Ilina Corla d’Cannith. Scion of a powerful family, Ilina dreamed of being matriarch of House Cannith. But the Corla line were entirely based in Eston and Making, and the Mourning wiped Ilina’s lineage from the face of Khorvaire. She has refused to align herself with any of the three Cannith factions that have formed since the war; instead, she has remained with Cyran refugees, and has played a vital role in building and maintaining the infrastructure of New Cyre. There’s quite a few ways Ilina could go, depending on the shape of the story. She could only be interested in helping the refugees. She could be seeking influence that would make her a valuable asset to whichever of the three Cannith factions she ultimately allies with. Or she could be taking a more dramatic third option—suggesting that she could rally excoriates and foundlings and reclaim Cannith facilities in the Mournland, building a new Cyre that directly wields dragonmarked power beyond any of the houses. Depending on which path you follow, she might be happy to renounce her family name, or she could be determined to test the limits of the Korth Edicts—after all, since Oargev holds no lands at present and she is acting independently of the house, is it really defying the Edicts?
- Siiana of the Kapaa Dor. Siaana is a champion of the Kapaa Dor clan of the Ghaal’dar hobgoblins. She recognizes that Darguun began with an act of betrayal (albeit reclaiming land taken from her people long ago) and hopes that her union with Oargev would be the bridge to reforging Cyre and Darguun into an entirely new nation where human and goblin could move forward together in peace. With that said, the Kapaa Dor are old rivals of Lhesh Haruuc and his Rhukaan Taash, and Siiana certainly recognizes that forging her new nation would involve breaking his.
These six examples are all quite exotic. As Five Nations calls out, Oargev is also surrounded by the scions of the surviving families of Cyre, along with other nobles of the Five Nations. Shaela ir’Ryc, Jalene ir’Tala, Donal ir’Kulan, Isti ir’Dalas, and Habra ir’Soras are five such heirs. One of them’s a mind seed of the Dreaming Dark, one’s part of a cult of the Dragon Below, one’s a warlock bound to an archfey, one’s fiercely devoted to the Silver Flame, and one’s tied to the Three Faces of Love; it’s up to you to decide which is which. Some say that Oargev maintains a correspondence with Queen Diani of Thrane, another monarch whose domain isn’t all that she wishes it was. But again, all of these examples are just a place to start; the important thing is to think about the story you want to tell and the role the suitor has to play in it. Should they find bliss with Oargev, how will it affect the possible future of New Cyre and its people?
Because of everything going on in my life at the moment, I will not be answering questions on this topic. However, if you’ve used Prince Oargev in your campaign, who have YOU used as his suitors? I’d love to hear your ideas and stories in the comments!